Based on manipulation of vertices, edges, and polygons. Support for NURBS, Bezier surfaces, modifier stack. Standard primitives: Box, Sphere, Teapot and others.
Non-linear event animation, rigid and soft body physics. Particle sources: Spray, Snow, PArray.
Scanline renderer, third-party renderer integration, Active Shade support, Arnold.
| Format | Extension | Description | Application |
|---|---|---|---|
| MAX | .max | Native binary format, stores geometry, lighting, animation, render settings | Primary working format |
| 3DS | .3ds | Legacy but widely compatible format (3D Studio) | Import/export, legacy projects |
| FBX | .fbx | Platform-independent, open SDK, animation exchange | Game engines, Maya |
| OBJ | .obj | ASCII format, geometry and texture coordinates | Universal import |
| DXF/DWG | .dxf, .dwg | Drawings, CAD coordination | Architecture, floor plans |
| STL | .stl | Triangulation for 3D printing | Prototyping |
| DAE | .dae | XML schema for scene exchange | Cross-software compatibility |
Also supported: X3D, LWO, AC3D, C3D. Templates include lighting presets, cameras, ready-made materials.
According to 6sense data as of 2026, over 6,775 companies use industry software for 3D modeling. Market leader share โ 31.91%.
Geography: USA (2,246 clients), UK (624), India (550). Main industries: architecture, interior design, engineering.
Hundreds of thousands of individual professionals (designers, visualizers, game designers).
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